Australia and technology

A nation that enables world-class edtech

There are several reasons - specific to Australia - that have enabled Australian edtech companies to design world-leading products, platforms and applications.

  • Australia is a wealthy country with a high standard and uptake of education as well as a culture of lifelong learning
  • A national school curriculum and national training packages allow for large-scale trials and rollouts of edtech products and services
  • Online learning and blended delivery is recognised by government, corporate and education sectors
  • World class research and development institutions focus on areas of emerging information technology relevant to education (such as machine learning, augmented reality and virtual reality) as well as government investment in the associated infrastructure to support this
  • Australian consumers are technology-savvy and are willing to adopt early and buy new technologies
  • Nearly 75 per cent of Australians use mobile phones to access the internet, making Australia one of the most mobile connected countries in the world1
  • By 2020, the average Australian household will have approximately 29 internet-connected devices and will spend A$3.2 billion on connected devices and services2
  • Australian online consumers spend an average of 24.2 hours a week3 and A$19.9 billion per year on online retail4
  • In 2016, Australia ranked sixth ahead of Singapore, the UK and South Korea in BSA’s Global Cloud Computing Scorecard. This compares the cloud-computing readiness of 24 countries that account for 80 per cent of the world’s IT markets5
  • Australia's secondary education enrolment rate is the world's third highest6
  • Australia is ranked 2nd in the United Nations Development Programme’s Human Development Report 2016, which measures a country’s investment in its people
  • Australia has a higher percentage of employed people in knowledge-intensive services than the US, Japan and South Korea7
  • More than 40 per cent of Australia’s workforce holds a tertiary qualification8
  • One in five university students is studying a science, technology, engineering or maths subject9
  • Australia is in the Asian Time Zone and bridges closing of the US and opening of the European business day
  • Offers 24-hour access for organisations with round-the-clock operations
  • Nearly 30 per cent of the population was born overseas10
  • There are nearly 300 languages spoken in Australia11
  • More than 2.1 million Australians speak an Asian language at home – about 10 per cent of the population. Around 1.3 million speak a European language in addition to English10
  • Cultural diversity makes Australia an ideal location to develop new content and trial it, with the end goal to service global markets
  • Combined skills and language capabilities present opportunities for edtech companies to use Australia as a base for translation or market development activities

A cyber secure nation

Australia is at the forefront of online safety and security. Robust legislation, advanced law enforcement capability, rigorous policy development and strong technical defences, like those present in Australia, are all key in this area.

Australia’s commitment to cyber security is evidenced by the:

  • Development of the Australian Cyber Security Strategy
  • Appointment of the first Australian Ambassador for Cyber Affairs
  • Launch of the Australian Cyber Security Growth Network
  • Increased number of specialised cyber security university courses
  • Increased number of commercial cyber security practitioners in Australia

Cybersecurity will need to form the basis of every new technology going forward, including edtech, and Australian companies are well placed to respond to this.

A game-developing nation

Australia has a dynamic and sophisticated game development industry, with a long history of developing and marketing products for the largest game publishers in the world.

Infographic showing that there are more than 200 game development companies in Australia.

The industry continues to make an international impact disproportionate to its size. More than 200 Australian game development companies are creating digital games across mobile, console, computer, handheld and browser platforms that are internationally recognised for their design creativity, innovation, quality and technical skills.

Nearly 70 per cent of Australians play video games for entertainment12, but games are also used extensively in education and edtech. Learn more about gamified edtech solutions.

Big data analytics

Australia is pioneering new solutions for the storage and analysis of large data sets, working on global big data research projects such as the Square Kilometre Array, which will produce one Exabyte of data per day.